

Instead, she finds one of her grandfather’s old case files and begins to read. She decides to take a break and go rest at her father’s home in suburban Chicago after all, it is close to the Christmas holidays.

The body count is now at five and with the lack of real leads and a mountain of circumstantial evidence, Victoria is beginning to show signs of fatigue and stress. It is a narrative driven experience that is heavy on mystery and intrigue. Her Story is unique and it is gaining popularity because it tells a story in a completely new way. The Producers of Syberia I and II are proud to present Still Life Victoria McPherson, is a brilliant young FBI agent who’s investigating a serial murder case. Her Story is an indie adventuresimulation game developed and published by Sam Barlow who was known for Silent Hill: Shattered Memories and Aisle. The game presents a nice variety of riddles that involve the classic interaction between items, a more deep and precise interaction between multiple items, scheme puzzles, lockpicking (very tough one, solutions in the web are wrong as well, I had to improvise in the last section), Verbal clues that hide codes and so on.

All the scenarios are so beautiful and fascinating, with desaturated color tone that gives them a very dark aspect and creating an excellent atmosphere. OK, the game is quite old so it’s not a matter of resolution or shaders, but of visual aspect. Each one with his or her own personality, all their dialogues are so credible, and they’re well dubbed, I believe. A small note: consider this title as a first chapter of a whole story, which is concluded in the second Still Life. You will both control Victoria and ( through a sort of flashback) her grandfather trying to solve both their cases. Reading her grandfather’s diary (Post Mortem’s Gus McPherson) she will realize he worked on a case where a serial killer was operating with the same Modus Operandi as her Serial Killer. Victoria McPherson is an FBI Agent working on a serial killer case.
